When you decide you want to host a board game event, you have several choices to make. Let’s take a look at some of the most important items you will want to consider in planning a fun board game event.You need to determine whether you will create a guest list and send out individual or group invitations (using email, Facebook, Google+, etc.) or whether you will open it to the general public. This choice you make may depend on where you intend to hold the event.If you host it at a private residence, like your own home, you probably – though not necessarily – will send specific invitations. If you host at a public place, like a library, you might elect to open it to everyone and publicize it using whatever media are available in your town.The date, start time, and end time of your game event may depend on where it’s located. Public places are often only available at certain times, but you can probably schedule an event in your house whenever you want. Would you rather have a game night event during the work week or a game day event on the weekend?Will children be allowed to attend? Will they too be expected to play games – during the entire duration of the event? If you are considering including children, will there be a minimum age limit?Do you have enough age-appropriate games for everyone? Especially if children are involved, you might encourage attendees to bring some of their own games along.You should be prepared to teach games to your visitors. It’s not likely that everyone will know every game that you’ll play.Do you have fun board games that can handle various amounts of players? You should have some that you can play with 2 to 5 players at least.You will also need to set some rules regarding food and drink. Will they be allowed at the event at all? If so, who will provide them? Will they be permitted at a game table or only elsewhere in the room or building? Some board gamers insist that their board games be kept in tip-top condition and do not want gamers’ cheese-covered fingers anywhere near their games. That’s fine; just be sure to let everyone know the rules from the start.Gaming events are great fun as long as you plan ahead, use some common sense, and let everyone know what to expect.
When we refer to online games we are normally referring to video type games that we play on a computer via the internet. Some video games are played over the internet using mobile phones and video consoles, but generally speaking online games means computer games that need an internet connection to be played. Simple text-based multiplayer games were the first of these types of games as internet connections were slow and expensive when these games were first introduced in the 1980s. Gradually these games became popular in the 1990s, with today’s online games featuring virtual communities, realistic graphics and multiplayer games where people can even play one to one or in knock out tournaments for cash prizes. We all know that the internet is the fastest growing market place in the history of the world but did you know that there is an online games sector that is growing 4 times faster than the internet overall! Yes! and it’s the “Online Skill Games” market.There are many styles of Online GamesSome of the different types of online games that exist:1. Real time strategy games: This type of game is all about strategy where, for your army to fight successfully against the other internet players you need to develop a game plan by building lots of resources2. First person shooter: Here the players compete with each other one to one. In most first-person type games, the online game allows the death match or arena style of play. In this style of game play the view you see is the one seen from your character’s eyes.3. Massively Multiplayer Online Role Playing Games (MMORPG): In this type of game each person has to keep trying to reach the next highest level until he has reached the top one written for that game and these online games can have, simultaneously, thousands of players from every part of the globe, playing in a giant virtual world interacting against or with each other. Gamers can keep playing these types of games for months or even years!4. Browser type games: These are pastime games that are quick, simple and small that are played in your browser. The popular Java and Shockwave technologies are used to develop these games.5. Online skill games: An online skill based game is a web game played in tournament format or one to one. Each player pays a cash entry fee to play with a cash or merchandise prize going to the winner or winners. The outcome of each competition is based on the player’s ability and performance not luck.How Do Online Game Companies Make MoneyAll games today, are playable online. How do we make money? This is the question that companies making the online games have to ask themselves. The majority of companies make single-player games that are played at home and in this the player has to beat the artificial intelligence of the enemy. Today these games normally include an online multiplayer version which can be played against or with other Internet players. By selling their game DVD/CDs is how these companies earn their profit e.g. Warcraft 3 and Counter Strike. Advertising and promotions is how browser game companies make their money. MMORPG companies generally charge their players a monthly fee and continue to add content by programming new scenarios etc in their games e.g. Everquest 2 and World of Warcraft. Some don’t, but survive because their DVD/CD sales are high e.g. Guild Wars.What is the future of online games?Soon there will be a new entry into the online skill games market. According to their Free Online Games Market Report they will be the first company with their new online skill games platform, to launch a business that encapsulates three of the newest phenomena on the internet today. Online Games Entertainment, Social Networking using web 2.0 and a new way of marketing which has been described as Social Marketing 2.0. One of the core differences with this new platform over the conventional models is that we the players can if we want share in the profits while we play our games. With the market today (2007) worth approximately $5.2 billion USD and predicted to rise in the next 3 years to over $13 billion USD that’s $412 per second and with social networking sites already reaching 45% of web users and the 4 major Instant Messengers having more than 400 million users between them this potentially could be a whole lot of money.